
Name | Level | Type | Description | |
---|---|---|---|---|
![]() | Disarm Mechanical and Enigmatic Traps | 0 | utility | Through tedious and often painful trial and error, you have become adept at detecting and disarming mechanical and enigmatic traps. |
![]() | Hide | 0 | unconfirmed | Become invisible to living, non-magical targets. Any movement or action will cancel the effect. (Requires Cover) |
![]() | Length of Rope | 0 | utility | Let down a length of rope which your group members can climb. |
![]() | Like A Ghost | 0 | passive | Permanently reduces the range at which hostile enemies will attack you. |
![]() | Pilfer | 0 | utility | Attempt to steal something from an enemy. Only usable while Shadow Walk is active. Cannot be used in combat. |
![]() | Pressurized Flask | 0 | utility | Throw a flask of pressurized air at the target location. The flask shatters on impact, creating a loud noise that draws the attention of nearby enemies for a short time. |
![]() | Reddened Elixir | 0 | utility | Sacrifice a percentage of your Health in the creation of an elixir that restores the same percentage of Health when consumed. |
![]() | Shadow Dwell | 0 | unconfirmed | Rogues can evolve their Shadow Walk ability into Shadow Dwell, achieving a nearly supernatural degree of stealth which does not require mana to sustain. |
![]() | Shadowstep | 0 | action | Move through the shadows to the target enemy or location while increasing your movement speed for a short time. If an enemy is targeted, will put the enemy in a surprised state. |
![]() | Sleeping Powder | 0 | unconfirmed | Blow a cloud of sleeping powder into the air. The Rogue and all enemies caught in the cloud will be put to sleep for up to 24 seconds. Any damage will break the effect. |
![]() | Sneak | 0 | unconfirmed | Enables silent movement. Must be behind your enemy to remain unseen. |
![]() | Sprint to the Shadows | 0 | utility | Increases your movement speed by 100% for 3 seconds. After this time, Flash Bomb will activate automatically. When used in this way, Flash Bomb's cooldown time will be increased by 50%. This ability is only usable if Flashbomb is memorized and not currently on cooldown. |
![]() | Toxic Wound | 0 | unconfirmed | Inflict your enemy with a Toxin-laced cut, causing damage over time and making them more vulnerable to Poison damage. |
![]() | Toxin Craft | 0 | utility | A cornerstone of your repertoire, allowing you to develop proficiency in creating, applying and neutralizing alchemical toxins of greater variety and potency. |
![]() | Unstable Mixture | 0 | unconfirmed | Throw a vial of hastily combined ingredients at your enemy, causing an unpredictable effect. |
![]() | Veiled Strike | 0 | unconfirmed | Strike at your enemy's eyes with a hidden blade, reducing their Hate towards you by twice the amount of damage this ability inflicts. The amount of Hate reduced can increase beyond this amount based on your Dexterity. |
![]() | Waylay | 0 | unconfirmed | Cross-strike your enemy with both weapons at once, inflicting high damage. |
![]() | Gash | 1 | action | Deal physical damage to an enemy. |
![]() | Shadow Walk | 1 | utility | Walk in the shadows, making you nearly undetectable to most enemies. While Shadow Walking, you will generate 1 opportunity every 2 seconds and your movement speed is reduced. |
![]() | Blackjack Kick | 2 | action | A swift kick that deals damage and gives you leverage, increasing your attack speed for a short time. |
![]() | Leaking Wound | 4 | action | Deal physical damage to an enemy, causing them to bleed for 20% of the inflicted damage over 12 seconds. |
![]() | Backstab | 5 | action | Deal 300% weapon damage, plus 55 physical damage to an enemy. Must be behind your target. Requires a piercing weapon. |
![]() | Ambidextrous | 7 | utility | Gain unique bonuses based on your off-hand weapon. Piercing increases haste by 5%. Slashing reduces off-hand damage penalty by 5%. Blunt grants off-hand attacks 5% chance to stun for 1 second. Fist weapons increase the chance toxins will proc by 5%. |
![]() | Smoke Trick | 9 | action | Throw a vial at an enemy’s feet that releases mesmerizing toxins, incapacitating them for 15 seconds. Any damage will break the effect. |
![]() | Caltrops | 10 | utility | Scatter caltrops at the target location. All enemies will have their movement speed reduced by 50% while stepping on the caltrops. |
![]() | Flash Bomb | 10 | action | Throw a flash bomb at your feet, immediately ending combat, causing enemies to forget about you and activating Shadow Walk. |
![]() | Springwire Trap | 10 | utility | Place a trap that will coil around the feet of the first enemy to approach, rooting them in place for 10 seconds. |
![]() | Evasive Maneuvers | 11 | passive | When your health drops below 20%, your dodge chance will increase by 20% and your cooldown times will be reduced by 20%. |
![]() | Shadowfall | 12 | unconfirmed | Decend on an enemy from the shadows, dealing 400% weapon damage, plus 55 physical damage. This ability will always critically hit. Must be above the target, requires Shadow Walk. |
![]() | Gushing Wound | 14 | action | Evolves from Leaking Wound. Deal physical damage to an enemy, causing them to bleed for 20% of the inflicted damage over 12 seconds. |
In plus profile #41, Draq profiles Eliv who he has been playing EQ with on Thornblade. Eliv once got married in in game on Everquest and is excited about the perception system. If you want your own Pantheon Profile reach out to Draq Attack on Discord
In this Video, Minus finishes up his study sessions on the Dungeons and Dragons Online, Rogue. See how he grades it in this breakdown, in attempts to align this class to what he deems are the most important aspects of being a rogue-like class.
Draq Attack, the Dr. of DPS, takes the Dungeons and Dragons Online (DDO) Wizard for a test drive and hands out some grades. Sit in on this one of a kind class and learn what Pantheon Rise of the Fallen should take from DDO and what they should not. After getting the final grade on the Wizard make sure to check out Minus on the Rogue, Therek on the Ranger, and Nathan Napalm on the Paladin. Onward and Upward!
On Tuesday March 2nd, the content creators for Pantheon: Rise of the Fallen were given the chance to play the newest version of the Evaluation Build, in which Visionary Realms uses for showing to potential partners, investors, or publishers. On March 4th, the group play portion of our experience was shown from the perspective of Visionary Realms team member "Roenick." This video is 3 hours and 20 minutes of gameplay from the rogue perspective, including solo play, questing, crafting, and the scouting/leading perspective from the developers stream. It is slightly edited, to remove some downtime during setting up recording of the group play for roenick, and to remove me going somewhere i shouldn't have gone. I also slightly tweaked the gamma, without washing anything out so it was a bit more easy to see the action. Make sure to watch this in '2K' for the best experience. I hope you enjoy!
The Nathan NAPALM plays through the Evaluation Build as the Dire Lord in Pantheon Rise of the Fallen the upcoming MMORPG from Visionary Realms ! Join me as I explore PreAlpha Castle DeViare which is content designed for interested investors to get a scope of Pantheon MMO in one vertical slice. From questing to perception to group play to the mastery system. The great folks at Visionary Realms gave the Napalm ( Dire Lord ), BazgrimTV ( Shaman ), Minus ( Rogue ) and Therek ( Wizard ) of Pantheon Plus full access to the Evaluation Build and even tuned up the difficulty for group play as we explore the mysterious caves underneath of the castle. We even made time to explore some unseen areas of the cave and found a secret boss. The immersion we felt, the group mechanics, the memories we made, it was everything I hope Pantheon Rise of the Fallen will be in an MMORPG at launch. We also discussed various topics with the developers Joppa Chris Perkins, Ben Dean and had Roenick in the party with us. I hope you enjoy our gameplay session and don't forget to go see the other perspectives as each of us had our own unique solo questing adventure at the start of Castle DeViare and explored on our own before braving the depths of the dungeon together.
Draq Attack, the Dr. of DPS, takes the EQ 2 Wizard for a test drive and hands out some grades. Sit in on this one of a kind class and learn what Pantheon Rise of the Fallen should take from EQ2 and what they should not. After getting the final grade on the Wizard make sure to check out Minus on the Assassin (Rogue), Therek on the Ranger, and Nathan Napalm on the Paladin. Onward and Upward!
In this Video, Minus finishes up his study sessions on the EverQuest 2 Assassin. See how he grades it in this breakdown, in attempts to align this class to what he deems are the most important aspects of being a rogue-like class.
Draq Attack the Dr. of DPS takes the GW 2 Elementalist for a test drive and hands out some grades. Sit in on this one of a kind class on what Pantheon Rise of the Fallen should take from GW2 and what they should not. After getting the final grade on the Elementalist make sure to check out Minus on the Theif (Rogue), Therek on the Ranger, and Nathan Napalm on the Guardian (Paladin). Onward and Upward
In this Video, Minus finishes up his study sessions on the Guild Wars 2 Thief. See how he grades it in this breakdown, in attempts to align this class to what he deems are the most important aspects of being a rogue-like class.
The Rogue Class can thief from unsuspecting enemies, stealthily backstab their foes, and smoke bomb their way out of dangerous situations as well as providing Rope to help their party explore unexplored regions. A fantastic class with some fantastic abilities and versatility, join me as I explore everything we know so far about the Rogue Class in Pantheon Rise of the Fallen, our upcoming MMO Home!
**Disclaimer** - Pantheon: Rise of the Fallen is currently in PreAlpha development. The footage you see is subject to change, and is currently gray-boxed to allow the devs to quickly create and refine the world, and they will come back to finish the art later in production. This information is being shared with express consent of Visionary Realms, otherwise the content you are seeing is strictly under NDA. Thanks to the team at Visionary Realms I have been given permission to put out a 40 minute video of PA5 content. The video starts by highlighting the Rogue class in its current state in the first 10 minutes, and then a 30 minutes natural gameplay experience with my PA5 testing group.
Zergjerk is a dual-spear wielding dwarf rogue. Make sure to watch out for him in Pantheon Rise of the Fallen because he will definitely backstab you! To get your own #PlusProfile contact Draq Attack on Twitter or Discord.
Minus is the founder of PantheonPlus and plans on playing a halfling rogue in Pantheon: Rise of the Fallen. Listen in as he tells you some epic stories about his adventures in MMORPGs and also when he thinks Pantheon will release. To get your own #PlusProfile reach out to Draq Attack on Twitter or Discord.
Elleryn is a future Halfling Rogue in the Legacy of Ages Guild that is planning on playing Pantheon Rise of the Fallen. Listen in as she tells you a little bit about herself. To get your own Plus Profile reach out to Draq Attack on Twitter or Discord.
On 8/30/2020 Visionary Realms, creator of Pantheon: Rise of the Fallen, updated the Pantheonmmo.com website, and there were subtle and not so subtle changes all around. We dug in deep to the details, and in this video we will highlight what has changed with one of the my favorite of all the Pantheon Classes, The Rogue.
Thanks again to J.S. Buccheri for another fun story story about a Rogue at Midnight. Even though this is not official lore for Pantheon, it takes place upon the world of Terminus. It also incorporates some other aspects and lore of the game.
Follow along with on going 'Perception of Pantheon' series as Therek dives into part 2 of a 4 part series taking a deep dive into the lore of the classes of Pantheon: Rise of the Fallen. In this part, we look at the Warrior, Rogue, and Cleric classes.
What a stream! We ventured into vertical dungeon, Amberfaet, and climbed through its labyrinth. We saw how Warrior Combat Resources work, got a peek at rogue stealth, NPC AI, and climbing! Thanks @CohhCarnage for having us.
With the recent release of racial passive abilities, we wanted to put these new details to the test with our guesses on the best class/race combos thus far in the game's Pre-Alpha state. While these may change, it's a great topic of discussion and provide some great theory-crafting in what combos we jump into the world of Terminus. What are your thoughts? Let us know in the comments below, or on our discord server, where the conversation never stops!
Pantheon Rise of the Fallen get some BIG questions answered in the newest newsletter about EVERY class in the game!! How does the shield ability work for the Cleric? How much content will there be for undead or undeath for the Paladin? How important is shield for the Warrior? Can a Ranger specialize in melee or ranged and still have good DPS? How will stealth incorporate into combat for the Rogue? How important is the Shaman pet for combat? How does charm work for the Enchanter? How will teleportation work for both the Druid and the Wizard? These and so many more answered!
In the September 2019 Pantheon: Rise of the Fallen newsletter, Creative Director Chris "Joppa" Perkins tackled some of the community's most frequently asked questions head-on. He provided one new piece of interesting information regarding each of the #classes in the game. So no matter what your favorite class is, you'll learn something new. Part 1 will cover the following classes:
That's a wrap folks! When we started planning video content creation, our first goal was covering the classes. As we are both long time MMORPG players and fans, we thought we could add perspective even though a lot of core details were not there. Now 15 videos later, we conclude with our wrap up discussion on DPS classes. If you haven't seen one before, we'd love your feedback in the comments. What are your favorite DPS classes, and are a couple key abilities you like? How would you rank all 5 of the DPS classes from top to bottom? Are you going to main any DPS classes? It's been a blast making these, and chatting with the community, and it's only the start! #communitymatters
As our Pre-Alpha class discussions begin to wind down, we tackle the Rogue class in Pantheon. After a couple videos of being down on Summoner and Ranger, Minus' excitement for Rogue shines through in this video. What are your thoughts on Rogue? Do you agree with Minus that Rogues should only use daggers? Do you like the toolkit that is released to this point? How big should poisons be for this class?
The Rogue in Pantheon Rise of the Fallen is the dark, shadowy, assassin, bringer of death! Let's Shadowfall and Backstab our way through this class and discuss how the Rogue will play out!
Pantheon Rise of the Fallen and Visionary Realms have announced that the Rogue will be able to drop a rope for adventurers to climb down to explore areas not available to them otherwise. This mechanic and Rogue ability has stirred my imagination - I have put together a story or two regarding how this gameplay could .. well play out! Join me on another theory-crafted story involving this announcement!
Let's talk about 3 classes in Pantheon: The Cleric, Rogue, Shaman! 2 Healers and a Damage Dealer! We'll be discussing the released information for these three classes and theorize a little bit on what the mechanics could be like in the game!
Enjoy even more raw Pre-Alpha footage from my time playing as a Rogue in Pantheon: Rise of the Fallen's new zone Black Rose Keep with Visionary Realm's Creative Director Chris "Joppa" Perkins at #PAXEast 2018.
Chris Perkins, Creative Director of Pantheon: Rise of the Fallen at Visionary Realms, takes a break from #PAXEast 2018 with BazgrimTV to answer some questions from the community about the role and play style of the various classes in the game, including an announcement about the Bard!
#PRF is still in development and all art/animations should be considered a work in progress. Footage from CohhCarnage playing the Rogue during the December 9th, 2016 Twitch stream.
Amensol's Focus: What Goes Around... (Pt. 5)
E'Mani revisits his childhood inspiration hoping to recapture his passion. Kador searches for the key to ending conflict only to find some of his own.